screen: move debug log
Signed-off-by: Tim Culverhouse <tim@timculverhouse.com>
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2 changed files with 1 additions and 1 deletions
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@ -24,7 +24,6 @@ pub fn deinit(self: *Screen, alloc: std.mem.Allocator) void {
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}
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}
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pub fn resize(self: *Screen, alloc: std.mem.Allocator, w: usize, h: usize) !void {
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pub fn resize(self: *Screen, alloc: std.mem.Allocator, w: usize, h: usize) !void {
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log.debug("resizing screen: width={d} height={d}", .{ w, h });
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alloc.free(self.buf);
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alloc.free(self.buf);
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self.buf = try alloc.alloc(Cell, w * h);
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self.buf = try alloc.alloc(Cell, w * h);
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self.width = w;
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self.width = w;
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@ -101,6 +101,7 @@ pub fn Vaxis(comptime T: type) type {
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/// required to display the screen (ie width x height). Any previous screen is
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/// required to display the screen (ie width x height). Any previous screen is
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/// freed when resizing
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/// freed when resizing
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pub fn resize(self: *Self, alloc: std.mem.Allocator, winsize: Winsize) !void {
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pub fn resize(self: *Self, alloc: std.mem.Allocator, winsize: Winsize) !void {
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log.debug("resizing screen: width={d} height={d}", .{ winsize.cols, winsize.rows });
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try self.screen.resize(alloc, winsize.cols, winsize.rows);
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try self.screen.resize(alloc, winsize.cols, winsize.rows);
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// we only init our current screen. This has the effect of redrawing
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// we only init our current screen. This has the effect of redrawing
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// every cell
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// every cell
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