2024-04-30 13:49:29 +02:00
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const std = @import("std");
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2024-01-30 23:26:35 +01:00
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const Image = @import("Image.zig");
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2024-02-11 19:59:33 +01:00
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char: Character = .{},
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style: Style = .{},
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link: Hyperlink = .{},
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image: ?Image.Placement = null,
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2024-04-30 13:49:29 +02:00
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default: bool = false,
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2024-01-19 04:02:17 +01:00
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2024-02-01 02:13:56 +01:00
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/// Segment is a contiguous run of text that has a constant style
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pub const Segment = struct {
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text: []const u8,
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style: Style = .{},
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link: Hyperlink = .{},
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};
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2024-01-19 04:02:17 +01:00
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pub const Character = struct {
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2024-01-19 18:02:32 +01:00
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grapheme: []const u8 = " ",
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2024-01-29 05:42:51 +01:00
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/// width should only be provided when the application is sure the terminal
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2024-02-11 19:59:33 +01:00
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/// will measure the same width. This can be ensure by using the gwidth method
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2024-01-29 05:42:51 +01:00
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/// included in libvaxis. If width is 0, libvaxis will measure the glyph at
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/// render time
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2024-01-19 18:02:32 +01:00
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width: usize = 1,
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2024-01-19 04:02:17 +01:00
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};
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2024-04-15 14:14:31 +02:00
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pub const CursorShape = enum {
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default,
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block_blink,
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block,
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underline_blink,
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underline,
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beam_blink,
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beam,
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};
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2024-01-25 02:04:12 +01:00
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pub const Hyperlink = struct {
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uri: []const u8 = "",
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/// ie "id=app-1234"
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params: []const u8 = "",
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};
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2024-01-19 04:02:17 +01:00
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pub const Style = struct {
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2024-01-19 06:17:57 +01:00
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pub const Underline = enum {
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off,
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single,
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double,
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curly,
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dotted,
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dashed,
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};
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2024-01-19 04:02:17 +01:00
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fg: Color = .default,
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bg: Color = .default,
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ul: Color = .default,
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2024-01-19 06:17:57 +01:00
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ul_style: Underline = .off,
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2024-01-20 02:43:35 +01:00
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bold: bool = false,
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dim: bool = false,
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italic: bool = false,
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blink: bool = false,
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reverse: bool = false,
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invisible: bool = false,
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strikethrough: bool = false,
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2024-04-30 13:49:29 +02:00
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pub fn eql(a: Style, b: Style) bool {
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const SGRBits = packed struct {
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bold: bool,
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dim: bool,
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italic: bool,
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blink: bool,
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reverse: bool,
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invisible: bool,
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strikethrough: bool,
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};
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const a_sgr: SGRBits = .{
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.bold = a.bold,
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.dim = a.dim,
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.italic = a.italic,
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.blink = a.blink,
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.reverse = a.reverse,
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.invisible = a.invisible,
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.strikethrough = a.strikethrough,
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};
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const b_sgr: SGRBits = .{
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.bold = b.bold,
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.dim = b.dim,
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.italic = b.italic,
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.blink = b.blink,
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.reverse = b.reverse,
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.invisible = b.invisible,
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.strikethrough = b.strikethrough,
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};
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const a_cast: u7 = @bitCast(a_sgr);
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const b_cast: u7 = @bitCast(b_sgr);
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return a_cast == b_cast and
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Color.eql(a.fg, b.fg) and
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Color.eql(a.bg, b.bg) and
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Color.eql(a.ul, b.ul) and
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a.ul_style == b.ul_style;
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}
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2024-01-19 04:02:17 +01:00
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};
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pub const Color = union(enum) {
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default,
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index: u8,
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rgb: [3]u8,
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2024-04-15 14:15:00 +02:00
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2024-04-30 13:49:29 +02:00
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pub fn eql(a: Color, b: Color) bool {
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2024-04-30 20:38:32 +02:00
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switch (a) {
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.default => return b == .default,
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.index => |a_idx| {
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switch (b) {
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.index => |b_idx| return a_idx == b_idx,
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else => return false,
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}
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},
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.rgb => |a_rgb| {
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switch (b) {
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.rgb => |b_rgb| return a_rgb[0] == b_rgb[0] and
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a_rgb[1] == b_rgb[1] and
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a_rgb[2] == b_rgb[2],
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else => return false,
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}
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},
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}
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2024-04-30 13:49:29 +02:00
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}
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2024-04-15 14:15:00 +02:00
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pub fn rgbFromUint(val: u24) Color {
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const r_bits = val & 0b11111111_00000000_00000000;
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const g_bits = val & 0b00000000_11111111_00000000;
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const b_bits = val & 0b00000000_00000000_11111111;
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const rgb = [_]u8{
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@truncate(r_bits >> 16),
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@truncate(g_bits >> 8),
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@truncate(b_bits),
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};
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return .{ .rgb = rgb };
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}
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2024-01-19 04:02:17 +01:00
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};
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