libvaxis/src/Window.zig

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const std = @import("std");
const Screen = @import("Screen.zig");
const Cell = @import("cell.zig").Cell;
const Window = @This();
pub const Size = union(enum) {
expand,
limit: usize,
};
/// horizontal offset from the screen
x_off: usize,
/// vertical offset from the screen
y_off: usize,
/// width of the window. This can't be larger than the terminal screen
width: usize,
/// height of the window. This can't be larger than the terminal screen
height: usize,
screen: *Screen,
/// Creates a new window with offset relative to parent and size clamped to the
/// parent's size. Windows do not retain a reference to their parent and are
/// unaware of resizes.
pub fn initChild(
self: Window,
x_off: usize,
y_off: usize,
width: Size,
height: Size,
) Window {
const resolved_width = switch (width) {
.expand => self.width - x_off,
.limit => |w| blk: {
if (w + x_off > self.width) {
break :blk self.width - x_off;
}
break :blk w;
},
};
const resolved_height = switch (height) {
.expand => self.height - y_off,
.limit => |h| blk: {
if (h + y_off > self.height) {
break :blk self.height - y_off;
}
break :blk h;
},
};
return Window{
.x_off = x_off + self.x_off,
.y_off = y_off + self.y_off,
.width = resolved_width,
.height = resolved_height,
.screen = self.screen,
};
}
/// writes a cell to the location in the window
pub fn writeCell(self: Window, cell: Cell, row: usize, col: usize) void {
if (self.height < row or self.width < col) return;
self.screen.writeCell(cell, row + self.y_off, col + self.x_off);
}
test "Window size set" {
var parent = Window{
.x_off = 0,
.y_off = 0,
.width = 20,
.height = 20,
.screen = undefined,
};
const child = parent.initChild(1, 1, .expand, .expand);
try std.testing.expectEqual(19, child.width);
try std.testing.expectEqual(19, child.height);
}
test "Window size set too big" {
var parent = Window{
.x_off = 0,
.y_off = 0,
.width = 20,
.height = 20,
.screen = undefined,
};
const child = parent.initChild(0, 0, .{ .limit = 21 }, .{ .limit = 21 });
try std.testing.expectEqual(20, child.width);
try std.testing.expectEqual(20, child.height);
}
test "Window size set too big with offset" {
var parent = Window{
.x_off = 0,
.y_off = 0,
.width = 20,
.height = 20,
.screen = undefined,
};
const child = parent.initChild(10, 10, .{ .limit = 21 }, .{ .limit = 21 });
try std.testing.expectEqual(10, child.width);
try std.testing.expectEqual(10, child.height);
}
test "Window size nested offsets" {
var parent = Window{
.x_off = 1,
.y_off = 1,
.width = 20,
.height = 20,
.screen = undefined,
};
const child = parent.initChild(10, 10, .{ .limit = 21 }, .{ .limit = 21 });
try std.testing.expectEqual(11, child.x_off);
try std.testing.expectEqual(11, child.y_off);
}