libvaxis/src/Screen.zig

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const std = @import("std");
const Cell = @import("cell.zig").Cell;
const Screen = @This();
width: usize,
height: usize,
buf: []Cell = undefined,
pub fn init() Screen {
return Screen{
.width = 0,
.height = 0,
};
}
pub fn deinit(self: *Screen, alloc: std.mem.Allocator) void {
alloc.free(self.buf);
}
pub fn resize(self: *Screen, alloc: std.mem.Allocator, w: usize, h: usize) !void {
alloc.free(self.buf);
self.buf = try alloc.alloc(Cell, w * h);
self.width = w;
self.height = h;
}
/// writes a cell to a location. 0 indexed
pub fn writeCell(self: *Screen, cell: Cell, row: usize, col: usize) void {
if (self.width < col) {
// column out of bounds
return;
}
if (self.height < row) {
// height out of bounds
return;
}
const i = (col * self.width) + row;
std.debug.assert(i < self.buf.len);
self.buf[i] = cell;
}