libvaxis/examples/vt.zig

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const std = @import("std");
const vaxis = @import("vaxis");
const Cell = vaxis.Cell;
const Event = union(enum) {
key_press: vaxis.Key,
winsize: vaxis.Winsize,
};
pub const panic = vaxis.panic_handler;
pub fn main() !void {
var gpa = std.heap.GeneralPurposeAllocator(.{}){};
defer {
const deinit_status = gpa.deinit();
//fail test; can't try in defer as defer is executed after we return
if (deinit_status == .leak) {
std.log.err("memory leak", .{});
}
}
const alloc = gpa.allocator();
var tty = try vaxis.Tty.init();
var vx = try vaxis.init(alloc, .{});
defer vx.deinit(alloc, tty.anyWriter());
var loop: vaxis.Loop(Event) = .{ .tty = &tty, .vaxis = &vx };
try loop.init();
try loop.start();
defer loop.stop();
var buffered = tty.bufferedWriter();
try vx.enterAltScreen(tty.anyWriter());
try vx.queryTerminal(tty.anyWriter(), 1 * std.time.ns_per_s);
var env = try std.process.getEnvMap(alloc);
defer env.deinit();
const vt_opts: vaxis.widgets.Terminal.Options = .{
.winsize = .{
.rows = 24,
.cols = 100,
.x_pixel = 0,
.y_pixel = 0,
},
.scrollback_size = 0,
.initial_working_directory = env.get("HOME") orelse @panic("no $HOME"),
};
const shell = env.get("SHELL") orelse "bash";
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const argv = [_][]const u8{shell};
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std.debug.print("executing: {s}\n", .{shell});
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var vt = try vaxis.widgets.Terminal.init(
alloc,
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&argv,
&env,
&vx.unicode,
vt_opts,
);
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defer vt.deinit();
try vt.spawn();
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var redraw: bool = false;
while (true) {
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std.debug.print("inside while loop before resize\n", .{});
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// try vt events first
while (vt.tryEvent()) |event| {
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std.debug.print("inside stryEventloop \n", .{});
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redraw = true;
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switch (event) {
.bell => {},
.title_change => {},
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.exited => return,
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.redraw => {},
.pwd_change => {},
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}
}
while (loop.tryEvent()) |event| {
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std.debug.print("inside loop.tryEvent\n", .{});
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redraw = true;
switch (event) {
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.key_press => |key| {
if (key.matches('c', .{ .ctrl = true })) return;
try vt.update(.{ .key_press = key });
},
.winsize => |ws| {
try vx.resize(alloc, tty.anyWriter(), ws);
},
}
}
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if (!redraw) continue;
redraw = false;
const win = vx.window();
win.hideCursor();
win.clear();
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const child = win.child(.{
.x_off = 4,
.y_off = 2,
.width = .{ .limit = win.width - 8 },
.height = .{ .limit = win.width - 6 },
.border = .{
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.where = .all,
},
});
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try vt.resize(.{
.rows = child.height,
.cols = child.width,
.x_pixel = 0,
.y_pixel = 0,
});
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try vt.draw(child);
try vx.render(buffered.writer().any());
try buffered.flush();
}
}