4a463cfa3a
- Added standard .gitattributes file for Zig projects. - Reworked build.zig a little, hopefully it's a bit clearer. Also, now zig build will run all steps. - outer: while in examples was redundant since there's only one loop to break from. switch expressions don't allow breaking from them, so breaking is only for loops, i.e. while and for. - When returning a struct instance from a function, the compiler infers the return type from function signature, so instead of return MyType{...}; , it's more idiomatic to write return .{...};. - Logging adds a new line by default, so you don't usually need to write \n like here: log.debug("event: {}\r\n", .{event});.
66 lines
1.6 KiB
Zig
66 lines
1.6 KiB
Zig
const std = @import("std");
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const vaxis = @import("vaxis");
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const log = std.log.scoped(.main);
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const Event = union(enum) {
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key_press: vaxis.Key,
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winsize: vaxis.Winsize,
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};
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pub fn main() !void {
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var gpa = std.heap.GeneralPurposeAllocator(.{}){};
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defer {
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const deinit_status = gpa.deinit();
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if (deinit_status == .leak) {
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log.err("memory leak", .{});
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}
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}
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const alloc = gpa.allocator();
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var vx = try vaxis.init(Event, .{});
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defer vx.deinit(alloc);
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try vx.startReadThread();
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defer vx.stopReadThread();
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try vx.enterAltScreen();
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try vx.queryTerminal();
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const imgs = [_]vaxis.Image{
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try vx.loadImage(alloc, .{ .path = "examples/zig.png" }),
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try vx.loadImage(alloc, .{ .path = "examples/vaxis.png" }),
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};
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defer vx.freeImage(imgs[0].id);
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defer vx.freeImage(imgs[1].id);
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var n: usize = 0;
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while (true) {
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const event = vx.nextEvent();
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switch (event) {
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.key_press => |key| {
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if (key.matches('c', .{ .ctrl = true })) {
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return;
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} else if (key.matches('l', .{ .ctrl = true })) {
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vx.queueRefresh();
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}
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},
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.winsize => |ws| try vx.resize(alloc, ws),
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}
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n = (n + 1) % imgs.len;
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const win = vx.window();
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win.clear();
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const img = imgs[n];
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const dims = try img.cellSize(win);
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const center = vaxis.widgets.alignment.center(win, dims.cols, dims.rows);
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const scale = false;
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const z_index = 0;
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img.draw(center, scale, z_index);
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try vx.render();
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}
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}
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