6b9f91986c
Add support for querying colors (index, foreground, background, and cursor)
195 lines
5.5 KiB
Zig
195 lines
5.5 KiB
Zig
const std = @import("std");
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const Image = @import("Image.zig");
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char: Character = .{},
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style: Style = .{},
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link: Hyperlink = .{},
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image: ?Image.Placement = null,
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default: bool = false,
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/// Segment is a contiguous run of text that has a constant style
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pub const Segment = struct {
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text: []const u8,
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style: Style = .{},
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link: Hyperlink = .{},
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};
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pub const Character = struct {
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grapheme: []const u8 = " ",
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/// width should only be provided when the application is sure the terminal
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/// will measure the same width. This can be ensure by using the gwidth method
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/// included in libvaxis. If width is 0, libvaxis will measure the glyph at
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/// render time
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width: usize = 1,
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};
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pub const CursorShape = enum {
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default,
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block_blink,
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block,
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underline_blink,
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underline,
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beam_blink,
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beam,
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};
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pub const Hyperlink = struct {
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uri: []const u8 = "",
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/// ie "id=app-1234"
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params: []const u8 = "",
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};
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pub const Style = struct {
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pub const Underline = enum {
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off,
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single,
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double,
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curly,
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dotted,
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dashed,
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};
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fg: Color = .default,
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bg: Color = .default,
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ul: Color = .default,
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ul_style: Underline = .off,
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bold: bool = false,
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dim: bool = false,
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italic: bool = false,
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blink: bool = false,
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reverse: bool = false,
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invisible: bool = false,
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strikethrough: bool = false,
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pub fn eql(a: Style, b: Style) bool {
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const SGRBits = packed struct {
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bold: bool,
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dim: bool,
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italic: bool,
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blink: bool,
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reverse: bool,
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invisible: bool,
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strikethrough: bool,
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};
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const a_sgr: SGRBits = .{
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.bold = a.bold,
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.dim = a.dim,
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.italic = a.italic,
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.blink = a.blink,
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.reverse = a.reverse,
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.invisible = a.invisible,
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.strikethrough = a.strikethrough,
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};
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const b_sgr: SGRBits = .{
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.bold = b.bold,
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.dim = b.dim,
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.italic = b.italic,
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.blink = b.blink,
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.reverse = b.reverse,
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.invisible = b.invisible,
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.strikethrough = b.strikethrough,
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};
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const a_cast: u7 = @bitCast(a_sgr);
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const b_cast: u7 = @bitCast(b_sgr);
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return a_cast == b_cast and
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Color.eql(a.fg, b.fg) and
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Color.eql(a.bg, b.bg) and
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Color.eql(a.ul, b.ul) and
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a.ul_style == b.ul_style;
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}
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};
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pub const Color = union(enum) {
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default,
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index: u8,
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rgb: [3]u8,
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pub const Kind = union(enum) {
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fg,
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bg,
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cursor,
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index: u8,
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};
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/// Returned when querying a color from the terminal
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pub const Report = struct {
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kind: Kind,
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value: [3]u8,
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};
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pub fn eql(a: Color, b: Color) bool {
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switch (a) {
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.default => return b == .default,
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.index => |a_idx| {
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switch (b) {
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.index => |b_idx| return a_idx == b_idx,
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else => return false,
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}
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},
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.rgb => |a_rgb| {
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switch (b) {
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.rgb => |b_rgb| return a_rgb[0] == b_rgb[0] and
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a_rgb[1] == b_rgb[1] and
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a_rgb[2] == b_rgb[2],
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else => return false,
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}
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},
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}
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}
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pub fn rgbFromUint(val: u24) Color {
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const r_bits = val & 0b11111111_00000000_00000000;
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const g_bits = val & 0b00000000_11111111_00000000;
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const b_bits = val & 0b00000000_00000000_11111111;
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const rgb = [_]u8{
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@truncate(r_bits >> 16),
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@truncate(g_bits >> 8),
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@truncate(b_bits),
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};
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return .{ .rgb = rgb };
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}
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/// parse an XParseColor-style rgb specification into an rgb Color. The spec
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/// is of the form: rgb:rrrr/gggg/bbbb. Generally, the high two bits will always
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/// be the same as the low two bits.
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pub fn rgbFromSpec(spec: []const u8) !Color {
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var iter = std.mem.splitScalar(u8, spec, ':');
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const prefix = iter.next() orelse return error.InvalidColorSpec;
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if (!std.mem.eql(u8, "rgb", prefix)) return error.InvalidColorSpec;
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const spec_str = iter.next() orelse return error.InvalidColorSpec;
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var spec_iter = std.mem.splitScalar(u8, spec_str, '/');
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const r_raw = spec_iter.next() orelse return error.InvalidColorSpec;
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if (r_raw.len != 4) return error.InvalidColorSpec;
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const g_raw = spec_iter.next() orelse return error.InvalidColorSpec;
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if (g_raw.len != 4) return error.InvalidColorSpec;
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const b_raw = spec_iter.next() orelse return error.InvalidColorSpec;
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if (b_raw.len != 4) return error.InvalidColorSpec;
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const r = try std.fmt.parseUnsigned(u8, r_raw[2..], 16);
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const g = try std.fmt.parseUnsigned(u8, g_raw[2..], 16);
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const b = try std.fmt.parseUnsigned(u8, b_raw[2..], 16);
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return .{
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.rgb = [_]u8{ r, g, b },
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};
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}
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test "rgbFromSpec" {
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const spec = "rgb:aaaa/bbbb/cccc";
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const actual = try rgbFromSpec(spec);
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switch (actual) {
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.rgb => |rgb| {
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try std.testing.expectEqual(0xAA, rgb[0]);
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try std.testing.expectEqual(0xBB, rgb[1]);
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try std.testing.expectEqual(0xCC, rgb[2]);
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},
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else => try std.testing.expect(false),
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}
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}
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};
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