const std = @import("std"); const vaxis = @import("vaxis"); const log = std.log.scoped(.main); // Our EventType. This can contain internal events as well as Vaxis events. // Internal events can be posted into the same queue as vaxis events to allow // for a single event loop with exhaustive switching. Booya const Event = union(enum) { key_press: vaxis.Key, winsize: vaxis.Winsize, focus_in, focus_out, foo: u8, }; pub fn main() !void { var gpa = std.heap.GeneralPurposeAllocator(.{}){}; defer { const deinit_status = gpa.deinit(); //fail test; can't try in defer as defer is executed after we return if (deinit_status == .leak) { log.err("memory leak", .{}); } } const alloc = gpa.allocator(); // Initialize Vaxis with our event type var vx = try vaxis.init(Event, .{}); // deinit takes an optional allocator. If your program is exiting, you can // choose to pass a null allocator to save some exit time. defer vx.deinit(alloc); // Start the read loop. This puts the terminal in raw mode and begins // reading user input try vx.startReadThread(); defer vx.stopReadThread(); // Optionally enter the alternate screen try vx.enterAltScreen(); // Sends queries to terminal to detect certain features. This should // _always_ be called, but is left to the application to decide when try vx.queryTerminal(); var img = try vaxis.Image.init(alloc, .{ .path = "vaxis.png" }, 1, .kitty); defer img.deinit(); // The main event loop. Vaxis provides a thread safe, blocking, buffered // queue which can serve as the primary event queue for an application outer: while (true) { // nextEvent blocks until an event is in the queue const event = vx.nextEvent(); log.debug("event: {}\r\n", .{event}); // exhaustive switching ftw. Vaxis will send events if your EventType // enum has the fields for those events (ie "key_press", "winsize") switch (event) { .key_press => |key| { if (key.matches('c', .{ .ctrl = true })) { break :outer; } else if (key.matches('l', .{ .ctrl = true })) { vx.queueRefresh(); } else if (key.matches('n', .{ .ctrl = true })) { try vx.notify("vaxis", "hello from vaxis"); } else {} }, .winsize => |ws| try vx.resize(alloc, ws), else => {}, } // vx.window() returns the root window. This window is the size of the // terminal and can spawn child windows as logical areas. Child windows // cannot draw outside of their bounds const win = vx.window(); // Clear the entire space because we are drawing in immediate mode. // vaxis double buffers the screen. This new frame will be compared to // the old and only updated cells will be drawn win.clear(); try img.draw(win); // Render the screen try vx.render(); } }