const std = @import("std"); const odditui = @import("odditui"); const log = std.log.scoped(.main); pub fn main() !void { var app: odditui.App(Event) = try odditui.App(Event).init(.{}); defer app.deinit(); try app.start(); defer app.stop(); outer: while (true) { const event = app.nextEvent(); switch (event) { .key_press => |key| { if (key.codepoint == 'c' and key.mods.ctrl) { break :outer; } }, .winsize => {}, else => {}, } log.debug("event: {}\r\n", .{event}); } } const Event = union(enum) { key_press: odditui.Key, winsize: std.os.system.winsize, mouse: u8, };