const std = @import("std"); const testing = std.testing; const GraphemeCache = @This(); /// the underlying storage for graphemes. Right now 8kb buf: [1024 * 8]u8 = undefined, // the start index of the next grapheme idx: usize = 0, /// put a slice of bytes in the cache as a grapheme pub fn put(self: *GraphemeCache, bytes: []const u8) []u8 { // reset the idx to 0 if we would overflow if (self.idx + bytes.len > self.buf.len) self.idx = 0; defer self.idx += bytes.len; // copy the grapheme to our storage @memcpy(self.buf[self.idx .. self.idx + bytes.len], bytes); // return the slice return self.buf[self.idx .. self.idx + bytes.len]; }