widgets: add CodeView widget
CodeView widget allows viewing code in a more visually pleasing manner. It combines LineNumbers widget to provide line numbers on the side. The CodeView widget allows you to optionally highlight a specific line and show indentation guidelines. It is not intended to be a fully fledged editor, but rather for showing code snippets to a user. While it is not a fully fledged editor, this widget's code can give you a good starting point.
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@ -9,3 +9,4 @@ pub const nvim = @import("widgets/nvim.zig");
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pub const ScrollView = @import("widgets/ScrollView.zig");
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pub const LineNumbers = @import("widgets/LineNumbers.zig");
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pub const TextView = @import("widgets/TextView.zig");
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pub const CodeView = @import("widgets/CodeView.zig");
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112
src/widgets/CodeView.zig
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112
src/widgets/CodeView.zig
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@ -0,0 +1,112 @@
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const std = @import("std");
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const vaxis = @import("../main.zig");
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const ScrollView = vaxis.widgets.ScrollView;
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const LineNumbers = vaxis.widgets.LineNumbers;
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pub const DrawOptions = struct {
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highlighted_line: usize = 0,
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draw_line_numbers: bool = true,
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indentation: usize = 0,
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};
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pub const Buffer = vaxis.widgets.TextView.Buffer;
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scroll_view: ScrollView = .{ .vertical_scrollbar = null },
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highlighted_style: vaxis.Style = .{ .bg = .{ .index = 0 } },
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indentation_cell: vaxis.Cell = .{
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.char = .{
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.grapheme = "┆",
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.width = 1,
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},
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.style = .{ .dim = true },
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},
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pub fn input(self: *@This(), key: vaxis.Key) void {
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self.scroll_view.input(key);
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}
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pub fn draw(self: *@This(), win: vaxis.Window, buffer: Buffer, opts: DrawOptions) void {
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const pad_left: usize = if (opts.draw_line_numbers) LineNumbers.numDigits(buffer.rows) +| 1 else 0;
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self.scroll_view.draw(win, .{
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.cols = buffer.cols + pad_left,
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.rows = buffer.rows,
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});
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if (opts.draw_line_numbers) {
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var nl: LineNumbers = .{
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.highlighted_line = opts.highlighted_line,
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.num_lines = buffer.rows +| 1,
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};
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nl.draw(win.child(.{
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.x_off = 0,
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.y_off = 0,
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.width = .{ .limit = pad_left },
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.height = .{ .limit = win.height },
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}), self.scroll_view.scroll.y);
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}
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self.drawCode(win.child(.{ .x_off = pad_left }), buffer, opts);
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}
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fn drawCode(self: *@This(), win: vaxis.Window, buffer: Buffer, opts: DrawOptions) void {
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const Pos = struct { x: usize = 0, y: usize = 0 };
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var pos: Pos = .{};
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var byte_index: usize = 0;
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var is_indentation = true;
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const bounds = self.scroll_view.bounds(win);
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for (buffer.grapheme.items(.len), buffer.grapheme.items(.offset), 0..) |g_len, g_offset, index| {
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if (bounds.above(pos.y)) {
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break;
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}
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const cluster = buffer.content.items[g_offset..][0..g_len];
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defer byte_index += cluster.len;
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if (std.mem.eql(u8, cluster, "\n")) {
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if (index == buffer.grapheme.len - 1) {
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break;
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}
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pos.y += 1;
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pos.x = 0;
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is_indentation = true;
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continue;
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} else if (bounds.below(pos.y)) {
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continue;
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}
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const highlighted_line = pos.y +| 1 == opts.highlighted_line;
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var style: vaxis.Style = if (highlighted_line) self.highlighted_style else .{};
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if (buffer.style_map.get(byte_index)) |meta| {
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const tmp = style.bg;
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style = buffer.style_list.items[meta];
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style.bg = tmp;
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}
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const width = win.gwidth(cluster);
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defer pos.x +|= width;
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if (!bounds.colInside(pos.x)) {
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continue;
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}
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if (opts.indentation > 0 and !std.mem.eql(u8, cluster, " ")) {
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is_indentation = false;
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}
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if (is_indentation and opts.indentation > 0 and pos.x % opts.indentation == 0) {
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var cell = self.indentation_cell;
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cell.style.bg = style.bg;
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self.scroll_view.writeCell(win, pos.x, pos.y, cell);
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} else {
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self.scroll_view.writeCell(win, pos.x, pos.y, .{
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.char = .{ .grapheme = cluster, .width = width },
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.style = style,
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});
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}
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if (highlighted_line) {
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for (pos.x +| width..bounds.x2) |x| {
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self.scroll_view.writeCell(win, x, pos.y, .{ .style = style });
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}
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}
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}
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}
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