render: use provided character width
As a pretty large optimization, use the provided width when possible to avoid measuring glyphs each render Signed-off-by: Tim Culverhouse <tim@timculverhouse.com>
This commit is contained in:
parent
a355d7519a
commit
e6c8be4bd6
2 changed files with 10 additions and 2 deletions
|
@ -6,6 +6,10 @@ pub const Cell = struct {
|
||||||
|
|
||||||
pub const Character = struct {
|
pub const Character = struct {
|
||||||
grapheme: []const u8 = " ",
|
grapheme: []const u8 = " ",
|
||||||
|
/// width should only be provided when the application is sure the terminal
|
||||||
|
/// will meeasure the same width. This can be ensure by using the gwidth method
|
||||||
|
/// included in libvaxis. If width is 0, libvaxis will measure the glyph at
|
||||||
|
/// render time
|
||||||
width: usize = 1,
|
width: usize = 1,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -294,8 +294,12 @@ pub fn Vaxis(comptime T: type) type {
|
||||||
const cell = self.screen.buf[i];
|
const cell = self.screen.buf[i];
|
||||||
defer {
|
defer {
|
||||||
// advance by the width of this char mod 1
|
// advance by the width of this char mod 1
|
||||||
const method: gwidth.Method = if (self.caps.unicode) .unicode else .wcwidth;
|
const w = blk: {
|
||||||
const w = gwidth.gwidth(cell.char.grapheme, method) catch 1;
|
if (cell.char.width != 0) break :blk cell.char.width;
|
||||||
|
|
||||||
|
const method: gwidth.Method = if (self.caps.unicode) .unicode else .wcwidth;
|
||||||
|
break :blk gwidth.gwidth(cell.char.grapheme, method) catch 1;
|
||||||
|
};
|
||||||
var j = i + 1;
|
var j = i + 1;
|
||||||
while (j < i + w) : (j += 1) {
|
while (j < i + w) : (j += 1) {
|
||||||
self.screen_last.buf[j].skipped = true;
|
self.screen_last.buf[j].skipped = true;
|
||||||
|
|
Loading…
Reference in a new issue