window: implement initial window data structure

Signed-off-by: Tim Culverhouse <tim@timculverhouse.com>
This commit is contained in:
Tim Culverhouse 2024-01-19 06:45:44 -06:00
parent 266c5ec224
commit e1c042d5ae
3 changed files with 128 additions and 1 deletions

111
src/Window.zig Normal file
View file

@ -0,0 +1,111 @@
const std = @import("std");
const Screen = @import("Screen.zig");
const Cell = @import("cell.zig").Cell;
const Window = @This();
pub const Size = union(enum) {
expand,
limit: usize,
};
x_off: usize,
y_off: usize,
width: usize,
height: usize,
parent: ?*Window,
screen: *Screen,
/// Creates a new window with offset relative to parent and size clamped to the
/// parents' size
pub fn initChild(
self: *Window,
x_off: usize,
y_off: usize,
width: Size,
height: Size,
) Window {
const resolved_width = switch (width) {
.expand => self.width - x_off,
.limit => |w| blk: {
if (w + x_off > self.width) {
break :blk self.width - x_off;
}
break :blk w;
},
};
const resolved_height = switch (height) {
.expand => self.height - y_off,
.limit => |h| blk: {
if (h + y_off > self.height) {
break :blk self.height - y_off;
}
break :blk h;
},
};
return Window{
.x_off = x_off,
.y_off = y_off,
.width = resolved_width,
.height = resolved_height,
.parent = self,
.screen = self.screen,
};
}
/// writes a cell to the location in the window
pub fn writeCell(self: Window, cell: Cell, row: usize, col: usize) void {
if (self.h < row or self.w < col) return;
if (self.parent) |p| {
p.writeCell(cell, row + self.y_off, col + self.x_off);
} else {
self.screen.writeCell(cell, row + self.y_off, col + self.x_off);
}
}
test "Window size set" {
var parent = Window{
.x_off = 0,
.y_off = 0,
.width = 20,
.height = 20,
.parent = null,
.screen = undefined,
};
const child = parent.initChild(1, 1, .expand, .expand);
try std.testing.expectEqual(19, child.width);
try std.testing.expectEqual(19, child.height);
}
test "Window size set too big" {
var parent = Window{
.x_off = 0,
.y_off = 0,
.width = 20,
.height = 20,
.parent = null,
.screen = undefined,
};
const child = parent.initChild(0, 0, .{ .limit = 21 }, .{ .limit = 21 });
try std.testing.expectEqual(20, child.width);
try std.testing.expectEqual(20, child.height);
}
test "Window size set too big with offset" {
var parent = Window{
.x_off = 0,
.y_off = 0,
.width = 20,
.height = 20,
.parent = null,
.screen = undefined,
};
const child = parent.initChild(10, 10, .{ .limit = 21 }, .{ .limit = 21 });
try std.testing.expectEqual(10, child.width);
try std.testing.expectEqual(10, child.height);
}

View file

@ -4,6 +4,7 @@ const queue = @import("queue.zig");
const Tty = @import("Tty.zig");
const Key = @import("Key.zig");
const Screen = @import("Screen.zig");
const Window = @import("Window.zig");
/// App is the entrypoint for an odditui application. The provided type T should
/// be a tagged union which contains all of the events the application will
@ -83,6 +84,17 @@ pub fn App(comptime T: type) type {
pub fn resize(self: *Self, alloc: std.mem.Allocator, w: usize, h: usize) !void {
try self.screen.resize(alloc, w, h);
}
pub fn window(self: *Self) Window {
return Window{
.x_off = 0,
.y_off = 0,
.w = .{.expand},
.h = .{.expand},
.parent = null,
.screen = &self.screen,
};
}
};
}
@ -90,8 +102,9 @@ test "App: event queueing" {
const Event = union(enum) {
key,
};
const alloc = std.testing.allocator;
var app: App(Event) = try App(Event).init(.{});
defer app.deinit();
defer app.deinit(alloc);
app.postEvent(.key);
const event = app.nextEvent();
try std.testing.expect(event == .key);

View file

@ -4,7 +4,10 @@ pub const Winsize = @import("Tty.zig").Winsize;
test {
_ = @import("Key.zig");
_ = @import("Screen.zig");
_ = @import("Tty.zig");
_ = @import("Window.zig");
_ = @import("app.zig");
_ = @import("cell.zig");
_ = @import("queue.zig");
}