vxfw(Spinner): use different spinner glyphs
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1 changed files with 1 additions and 1 deletions
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@ -7,7 +7,7 @@ const Allocator = std.mem.Allocator;
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const Spinner = @This();
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const Spinner = @This();
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const frames: []const []const u8 = &.{ "⠋", "⠙", "⠹", "⠸", "⠼", "⠴", "⠦", "⠧", "⠇", "⠏" };
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const frames: []const []const u8 = &.{ "⣶", "⣧", "⣏", "⡟", "⠿", "⢻", "⣹", "⣼" };
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const time_lapse: u32 = std.time.ms_per_s / 12; // 12 fps
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const time_lapse: u32 = std.time.ms_per_s / 12; // 12 fps
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count: std.atomic.Value(u16) = .{ .raw = 0 },
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count: std.atomic.Value(u16) = .{ .raw = 0 },
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