textinput: make byteOffsetToCursor public
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1 changed files with 2 additions and 1 deletions
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@ -1,4 +1,5 @@
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const std = @import("std");
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const std = @import("std");
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const assert = std.debug.assert;
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const Key = @import("../Key.zig");
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const Key = @import("../Key.zig");
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const Cell = @import("../Cell.zig");
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const Cell = @import("../Cell.zig");
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const Window = @import("../Window.zig");
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const Window = @import("../Window.zig");
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@ -188,7 +189,7 @@ fn reset(self: *TextInput) void {
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// returns the number of bytes before the cursor
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// returns the number of bytes before the cursor
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// (since GapBuffers are strictly speaking not contiguous, this is a number in 0..realLength()
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// (since GapBuffers are strictly speaking not contiguous, this is a number in 0..realLength()
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// which would need to be fed to realIndex() to get an actual offset into self.buf.items.ptr)
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// which would need to be fed to realIndex() to get an actual offset into self.buf.items.ptr)
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fn byteOffsetToCursor(self: TextInput) usize {
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pub fn byteOffsetToCursor(self: TextInput) usize {
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// assumption! the gap is never in the middle of a grapheme
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// assumption! the gap is never in the middle of a grapheme
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// one way to _ensure_ this is to move the gap... but that's a cost we probably don't want to pay.
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// one way to _ensure_ this is to move the gap... but that's a cost we probably don't want to pay.
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var iter = GraphemeIterator.init(self.buf.items);
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var iter = GraphemeIterator.init(self.buf.items);
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