window: remove reference to parent
We don't need to keep references to the parent. We only need to calculate offsets when we initialize a new window. Signed-off-by: Tim Culverhouse <tim@timculverhouse.com>
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parent
c3964fec43
commit
9029055de0
1 changed files with 17 additions and 12 deletions
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@ -15,7 +15,6 @@ y_off: usize,
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width: usize,
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height: usize,
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parent: ?*Window,
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screen: *Screen,
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/// Creates a new window with offset relative to parent and size clamped to the
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@ -46,11 +45,10 @@ pub fn initChild(
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},
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};
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return Window{
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.x_off = x_off,
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.y_off = y_off,
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.x_off = x_off + self.x_off,
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.y_off = y_off + self.y_off,
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.width = resolved_width,
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.height = resolved_height,
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.parent = self,
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.screen = self.screen,
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};
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}
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@ -58,11 +56,7 @@ pub fn initChild(
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/// writes a cell to the location in the window
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pub fn writeCell(self: Window, cell: Cell, row: usize, col: usize) void {
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if (self.h < row or self.w < col) return;
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if (self.parent) |p| {
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p.writeCell(cell, row + self.y_off, col + self.x_off);
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} else {
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self.screen.writeCell(cell, row + self.y_off, col + self.x_off);
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}
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self.screen.writeCell(cell, row + self.y_off, col + self.x_off);
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}
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test "Window size set" {
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@ -71,7 +65,6 @@ test "Window size set" {
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.y_off = 0,
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.width = 20,
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.height = 20,
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.parent = null,
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.screen = undefined,
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};
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@ -86,7 +79,6 @@ test "Window size set too big" {
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.y_off = 0,
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.width = 20,
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.height = 20,
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.parent = null,
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.screen = undefined,
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};
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@ -101,7 +93,6 @@ test "Window size set too big with offset" {
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.y_off = 0,
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.width = 20,
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.height = 20,
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.parent = null,
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.screen = undefined,
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};
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@ -109,3 +100,17 @@ test "Window size set too big with offset" {
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try std.testing.expectEqual(10, child.width);
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try std.testing.expectEqual(10, child.height);
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}
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test "Window size nested offsets" {
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var parent = Window{
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.x_off = 1,
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.y_off = 1,
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.width = 20,
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.height = 20,
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.screen = undefined,
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};
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const child = parent.initChild(10, 10, .{ .limit = 21 }, .{ .limit = 21 });
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try std.testing.expectEqual(11, child.x_off);
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try std.testing.expectEqual(11, child.y_off);
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}
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