api: export InternalScreen as AllocatingScreen

I'm not thrilled with the name but we'll go with it for now
This commit is contained in:
Tim Culverhouse 2024-04-15 07:15:26 -05:00
parent 7ff5251ea3
commit 47160418aa
2 changed files with 18 additions and 0 deletions

View file

@ -95,3 +95,20 @@ pub fn writeCell(
};
self.buf[i].style = cell.style;
}
pub fn readCell(self: *InternalScreen, col: usize, row: usize) ?Cell {
if (self.width < col) {
// column out of bounds
return null;
}
if (self.height < row) {
// height out of bounds
return null;
}
const i = (row * self.width) + col;
assert(i < self.buf.len);
return .{
.char = .{ .grapheme = self.buf[i].char.items },
.style = self.buf[i].style,
};
}

View file

@ -13,6 +13,7 @@ pub const Color = Cell.Color;
pub const Image = @import("Image.zig");
pub const Mouse = @import("Mouse.zig");
pub const Screen = @import("Screen.zig");
pub const AllocatingScreen = @import("InternalScreen.zig");
pub const Winsize = @import("Tty.zig").Winsize;
pub const Window = @import("Window.zig");