libvaxis/examples/vaxis.zig

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const std = @import("std");
const vaxis = @import("vaxis");
const Cell = vaxis.Cell;
const Event = union(enum) {
key_press: vaxis.Key,
winsize: vaxis.Winsize,
};
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pub const panic = vaxis.panic_handler;
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pub fn main() !void {
var gpa = std.heap.GeneralPurposeAllocator(.{}){};
defer {
const deinit_status = gpa.deinit();
//fail test; can't try in defer as defer is executed after we return
if (deinit_status == .leak) {
std.log.err("memory leak", .{});
}
}
const alloc = gpa.allocator();
var tty = try vaxis.Tty.init();
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defer tty.deinit();
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var vx = try vaxis.init(alloc, .{});
defer vx.deinit(alloc, tty.anyWriter());
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var loop: vaxis.Loop(Event) = .{ .tty = &tty, .vaxis = &vx };
try loop.init();
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try loop.start();
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defer loop.stop();
try vx.enterAltScreen(tty.anyWriter());
try vx.queryTerminal(tty.anyWriter(), 1 * std.time.ns_per_s);
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try vx.queryColor(tty.anyWriter(), .fg);
try vx.queryColor(tty.anyWriter(), .bg);
var pct: u8 = 0;
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var dir: enum {
up,
down,
} = .up;
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const fg = [_]u8{ 192, 202, 245 };
const bg = [_]u8{ 26, 27, 38 };
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// block until we get a resize
while (true) {
const event = loop.nextEvent();
switch (event) {
.key_press => |key| if (key.matches('c', .{ .ctrl = true })) return,
.winsize => |ws| {
try vx.resize(alloc, tty.anyWriter(), ws);
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break;
},
}
}
while (true) {
while (loop.tryEvent()) |event| {
switch (event) {
.key_press => |key| if (key.matches('c', .{ .ctrl = true })) return,
.winsize => |ws| try vx.resize(alloc, tty.anyWriter(), ws),
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}
}
const win = vx.window();
win.clear();
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const color = try blendColors(bg, fg, pct);
const style: vaxis.Style = .{ .fg = color };
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const segment: vaxis.Segment = .{
.text = vaxis.logo,
.style = style,
};
const center = vaxis.widgets.alignment.center(win, 28, 4);
_ = try center.printSegment(segment, .{ .wrap = .grapheme });
try vx.render(tty.anyWriter());
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std.time.sleep(16 * std.time.ns_per_ms);
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switch (dir) {
.up => {
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pct += 1;
if (pct == 100) dir = .down;
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},
.down => {
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pct -= 1;
if (pct == 0) dir = .up;
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},
}
}
}
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/// blend two rgb colors. pct is an integer percentage for te portion of 'b' in
/// 'a'
fn blendColors(a: [3]u8, b: [3]u8, pct: u8) !vaxis.Color {
// const r_a = (a[0] * (100 -| pct)) / 100;
const r_a = (@as(u16, a[0]) * @as(u16, (100 -| pct))) / 100;
const r_b = (@as(u16, b[0]) * @as(u16, pct)) / 100;
const g_a = (@as(u16, a[1]) * @as(u16, (100 -| pct))) / 100;
const g_b = (@as(u16, b[1]) * @as(u16, pct)) / 100;
// const g_a = try std.math.mul(u8, a[1], (100 -| pct) / 100);
// const g_b = (b[1] * pct) / 100;
const b_a = (@as(u16, a[2]) * @as(u16, (100 -| pct))) / 100;
const b_b = (@as(u16, b[2]) * @as(u16, pct)) / 100;
// const b_a = try std.math.mul(u8, a[2], (100 -| pct) / 100);
// const b_b = (b[2] * pct) / 100;
return .{ .rgb = [_]u8{
@min(r_a + r_b, 255),
@min(g_a + g_b, 255),
@min(b_a + b_b, 255),
} };
}